Crescent Cove Indie Game Studio
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Game · In development (rebuild)

Echoes of the Shattered Veil

A shattered world, a knight with fire at her back, and the veil between.

Early access: [ETA to be set by Forge]

About

Echoes of the Shattered Veil is our action RPG in a full Unity 6.3 rebuild. Solenne, Knight 03, fights through the Knights' town arena and beyond, with trigger dialogue, a proper main menu, and fire Wisps lighting the way. Milestones 5 and 6 are built; the rebuild is where the game becomes what it was always supposed to be.

Every shot is labeled: LIVE means the shipped, real product; WIP means in development.

WIP Solenne fighting fire Wisps in the arena
Solenne faces the fire Wisps. In-engine, M7 polish build.
WIP Intro dialogue scene
Intro dialogue. In-engine, M7 polish build.
WIP Echoes of the Shattered Veil main menu
The main menu. In-engine, M7 polish build.

Screenshots are from the M7 polish build (October 2026), supplied by Ember's build reports per the studio's screenshots standing order.

Dev Logs

This page is the project's dev-log home, newest first.

No dev logs published yet. The first entry lands here when the next build update publishes.