Meet the crew behind the cove.

Crescent Cove is a family-run indie studio. We build the games, add-ons, and tools we always wished existed — then we share them.

Our story

It started the way most good things do: around a table, after raid night.

Crescent Cove began as a shared save file between partners — one writes code, the other directs art — and grew into a studio with a simple rule: build what we'd actually use. Every project here started as a personal itch. Forge's Ledger exists because tracking 25 WoW characters across spreadsheets was madness. Meadow Bound exists because the small MMO of our daydreams never shipped.

We're proudly small and stubbornly independent. No publishers, no crunch, no dark patterns — just a family that loves games, forging tools for players like us.

The crew

Four humans, one cove.

Forge

Founder · code & systems

DevOps engineer by day, game dev by night. Writes the code and herds the servers.

Luna

Art direction · UX

Partner, art director, and the reason anything here looks good. Owns the visual soul of the studio.

Ace

Playtester · ideas

Our harshest critic and best ideas guy. If a feature survives Ace, it ships.

James

3D art · animation

Blender artist bringing our worlds to life, one mesh at a time.

What we believe

Built by players

We play what we make. If it isn't fun for us at 11pm on a Tuesday, it doesn't ship.

Free where it matters

Forge's Ledger is free, full stop. We'd rather earn support than charge rent on your hobby.

Small & honest

No crunch, no dark patterns, no investor theater. A family studio making things we're proud of.

Open by default

Our code lives on GitHub. Our roadmap is public. Our devlog says what actually happened.